仕事内容
<h1><span style="font-size: 18pt;">Director of Engineering, Physical AI</span></h1>
<h2><strong>Role Overview</strong></h2>
<p>The Director of Engineering will report to the General Manager of Physical AI, and will be responsible for leading a multi-disciplinary engineering organization. In this senior leadership role, you will own the execution of the Physical AI Data Engine — the platform powering the next generation of Physical AI/Embodied AI. You will collaborate closely with Operations and GTM to guide product direction and help solve the data bottleneck that stands between today's robotics research and real-world deployment.</p>
<p><em>This role requires significant ownership in a fast-paced environment and you will motivate internal teams to set the pace for business growth. </em><em>Travel will come into play.</em></p>
<h2><strong>Key Responsibilities:</strong></h2>
<ul>
<li>Set and drive the technical vision across data collection infrastructure, teleoperation systems, ML training pipelines, model evaluation frameworks, annotation tooling, and research</li>
<li>Lead a multidisciplinary engineering organization—spanning engineering managers, software engineers, ML engineers, and ML research scientists—while designing the organizational structure, talent strategy, and culture required to scale rapidly without compromising on quality or strategic alignment</li>
<li>Maintain exceptional technical and operational excellence by deeply understanding team deliverables, asking incisive questions, identifying slipping standards early, and knowing precisely when to step in</li>
<li>Drive cross-functional alignment across Engineering, Operations, and GTM on platform architecture, release processes, and shared priorities</li>
<li>Collaborate with researchers and clients to architect and deliver scalable, production-grade data infrastructure tailored for complex robotics workloads</li>
</ul>
<h2><strong>Required Qualifications:</strong></h2>
<ul>
<li>Bachelor's degree in
求めるスキル
Python
Kubernetes
AWS
Computer Vision
C++
TypeScript